Parallel3dEulerGeometry.angles

property Parallel3dEulerGeometry.angles

All angles of this geometry as an array.

If motion_params.ndim == 1, the array has shape (N,), where N is the number of angles. Otherwise, the array shape is (ndim, N), where N is the total number of angles, and ndim is motion_partitioin.ndim.

The order of axes is chosen such that geometry.angles can be used directly as input to any of the other methods of the geometry.